Dark Souls II is an action role-playing game developed by FromSoftware and published by Bandai Namco Games. The third game in the Souls series, it was released for Microsoft Windows, PlayStation 3 and Xbox 360. Although both are set in the same universe, there is no direct story connection between the first Dark Souls and the sequel.
The hugely anticipated sequel to 2011's Dark Souls is finally out for the Xbox 360 and PlayStation 3, and a PC version is just a few weeks away from launch. While it may be a case of more of the same for this new journey through hell, that's no small accomplishment when you consider what a tough act it had to follow. Put it this way: if you're hungry for more of the same, rest assured that your appetite will be well and truly satiated by this sequel.Players of the previous Souls titles will certainly expect to come unstuck frequently during the game, and they'll relish those joyous moments of busting through to the other side of a particularly tricky fight. But what about if that frustration goes too far the other way, and you just want to finish off a fight before you walk away for good? Here's where our guide to the game's many, many boss fights comes in.It goes without saying that this Dark Souls 2 walkthrough contains spoilers.
Really, really big spoilers that befit a game packed to the rafters with really big, really tough enemies, and so you should try to resist the urge to peek ahead until you're truly at your wit's end. Still, if you've found yourself banging your head against a brick wall that's 200 foot tall and armed to the teeth - and with no sign of respite in sight - we'll help you bust your way through the battle.You might arrive at those fights in a slightly different order to ours too, depending on how you choose to tackle the game, and which areas you choose to explore first. Rest assured we're continually chipping away at each and every region and boss in the game, and we won't stop updating our guide until they've all collapsed into a massive crumpled heap - so check back later if we've not yet covered your own particular hell.You are - probably - not prepared.We've broken our walkthrough down into individual regions and boss fights for ease of navigation.There's usually a way to simplify the toughest boss fights.
We'll show you how.
.: February 5, 2015 (7th Gen).: April 2, 2015.: April 7, 2015.: April 9, 2015 (8th Gen)Mode(s),Dark Souls II is an developed by and published. The third game in the, it was released for, and.Although both are set in the same universe, there is no direct story connection between the first and the sequel. The game uses dedicated multiplayer servers. Taking place in the kingdom of Drangleic, the game features both (PvE) and (PvP) gameplay, in addition to having some components. As in the earlier games in the series, it again features challenging gameplay, but with a more powerful graphics engine and more advanced system.After some initial delays, the game was released worldwide in March 2014, with the Microsoft Windows version being released on April 24, 2014. An updated version of the game, subtitled Scholar of the First Sin, was released for, and Microsoft Windows in April 2015. The title is a compilation of the original game and all of its with upgraded graphics, expanded online multiplayer capacity, and various other changes.
A sequel, was released in 2016. Contents.Gameplay Dark Souls II retains similar mechanics from its predecessors in the Souls series. Being known for its difficulty, both and standard enemies have the potential to kill the player in only a few hits.
Bad play is punished severely by most enemies, opportunities for recovering are limited, and as in, with each death the player's maximum health is reduced (to a set lower limit) until the player expends a rare item to reverse it. The game uses a form of joint currency called 'souls', which are used as both experience points for leveling up and also as currency for purchasing items from shops. Upon death, the player's entire collection of souls are dropped; the player can recover their dropped souls by returning to the spot where they died, but if they die before picking them up, the souls are permanently lost.in Dark Souls II uses the same format as its predecessors; players have the choice between co-operative play in the form of being 'summoned' into another player's game world either by soapstone or in-game covenant, or through 'invading' other worlds or arena duels. Both forms of multiplayer occur pseudo-randomly, although matchmaking formulas are used to pair characters at similar levels together.The game allows its difficulty to be adjusted by mechanics built into the game. The game designers placed certain early in the game allowing newer players higher basic damage and defense than they would normally have at that point. For more experienced players, the designers placed higher skill cap items early that do more damage if executed correctly.
Other penalties, such as the health reduction on death, can be significantly reduced with certain items. This allows the player to set the game's difficulty based on their experiences with the game, rather than through a menu option.Similar to other games in the, Dark Souls II features a mode. The initial replay is named 'NG+', with subsequent replays named 'NG' and continuing until 'NG+7' is reached. With each replay, the player retains their levels, souls, and most items. Plot The story of Dark Souls II begins with a human who has become Undead, cursed to never die and doomed to eventually become a Hollow, a zombie-like being with no memories or purpose. To break the curse, the undead travels to the fallen kingdom of Drangleic and is tasked by the Emerald Herald with obtaining four Great Souls from powerful Old Ones whose names are long forgotten and forbidden. Once obtained, the Emerald Herald directs the undead to 'Seek the King' in the capital.
After fighting through the remains of the royal guards, the player encounters the Queen Nashandra, who reveals that the king failed in his duty and fled his kingdom long ago. She asks the protagonist to slay the king.Near the end of the Queen's quest, the player learns that the ruin of the kingdom was in fact caused by Nashandra. She came to the king and deceived him into launching an ill-fated invasion across the sea into the lands of the Giants. She coveted their souls and sought to steal their power. Though the raid succeeded in stealing the Giant's unspecified power, the Giants retaliated. Invading Drangleic, the Giants eventually destroyed the kingdom. With his kingdom in ruins, the king discovered Nashandra's true purpose and locked himself inside the Undead Crypt.In order to confront Nashandra, the player character travels to the keep of Aldia, the King's brother, to obtain the Ashen Mist Heart, an artifact that allows a form of time travel, by accessing the 'memories' of corpses.
The player must enter the memories of a deceased Giant to defeat the Giant Lord during the invasion and claim his power for their own. Confronting the Emerald Herald one final time, she states that Nashandra is a fragment of Manus, the final boss in the Artorias of the Abyss expansion in Dark Souls. She then asks the protagonist to put Nashandra to rest and to link the fire, temporarily lifting the curse of the Undead at the cost of the player's life.In the Scholar of the First Sin version of the game, the base story changes slightly, notably with the addition of Aldia after the defeat of Nashandra.
If the player has completed the three DLC areas and defeated King Vendrick, Aldia attempts to help the protagonist understand that there might be a way out of the endless cycle of death and rebirth. Main article:producer originally stated in December 2013 that he did not expect there to be downloadable content (DLC) for Dark Souls II. Despite that, in an interview in January 2014, he said that there is definitely potential for DLC for the game and that fan feedback is key. On June 4, 2014, FromSoftware announced a trilogy of DLC collectively known as.
The first of these, titled Crown of the Sunken King, was released on July 22, 2014. The second, Crown of the Old Iron King, was released on August 26, 2014. The final DLC, Crown of the Ivory King, was slated to be released on September 24, 2014, but was delayed until September 30, 2014, due to unknown reasons. It was then released a day early (September 29) on PC, and a day later (October 1) on PS3.Scholar of the First Sin On November 25, 2014, Bandai Namco Games announced an updated version of the game, Dark Souls II: Scholar of the First Sin, which was released on April 1, 2015, for PC, PlayStation 3, and Xbox 360, along with. On all platforms, the game is a compilation of Dark Souls II and its three DLC campaigns. On PC, PlayStation 4 and Xbox One, Scholar of the First Sin also features remastered visuals with more advanced lighting effects, running at resolution at.
The re-release also makes changes to the game itself; enemy positions and behaviors have been revised, and the game also supports up to six players in multiplayer scenarios. Its release coincided with patch version 1.10, which was also released for existing versions of the game on February 5, 2015. The update included improvements to online play, the addition of the titular Scholar of the First Sin NPC, performance improvements, and adjustments to items and covenants among other changes.
Despite these improvements, the update did not fix the long-standing -dependent weapon degradation, which was later fixed in a patch released in April 2015.The existing PC version of Dark Souls II received the 1.10 patch at no charge; the remastered Scholar of the First Sin edition must be purchased separately, but is available at a discount to existing Dark Souls II owners. The remastered version uses instead of, and save data from the original version is incompatible with it. Reception ReceptionAggregate scoreAggregatorScorePC: 91/100PS3: 91/100X360: 91/100Review scoresPublicationScore10/109/109/10 (Italy)9/10 (Portugal)10/10 (Spain)9/10 (UK)37/4%9/109/109/109/109/1090%9/10VideoGamer.com10/10AwardsPublicationAward,Best Role-Playing GameBest Gaming Moment (Nomination)Edit on WikidataDark Souls II received critical acclaim, according to. Critics praised the game's atmosphere, and visuals in the game, seeing it as a large improvement over the first two installments in the series, but were polarized over the game's increased difficulty. Reviewed the game with four reviewers giving their opinions, who gave it 9/10/9/9, bringing the total score to 37/40. 's critic Marty Sliva gave the game a score of 9/10: ' Dark Souls II is a smart, massive, and incredibly rewarding sequel. It’s crammed with deep systems, tense encounters, and enough clever multiplayer and elements to make me want to restart the second I saw the end credits.
Not all of the tweaks and additions worked out for the best, the penalty for dying made the game almost unplayable but with such great enemies and levels to fight and explore, Dark Souls II made 60 hours of pain and agony so much fun they flew by in a heartbeat.' Daniel Tack of gave the game a 9.75 out of 10, stating: ' Dark Souls II is an epic adventure from start to finish packed with wondrous environments, imaginative and terrifying foes, and the continual adrenaline-apprehension rush of passing through each fog gate makes this title a must-play.' 's Phil Kollar also gave it a 9/10, and similarly praised the ambition displayed by the team in creating such a vast RPG universe for the player to explore, the notorious difficulty, and the sense of triumph that comes with eventually defeating the game; he notes that his character died 235 times before completing it.Despite the almost universal praise, the game was criticized by some reviewers for aspects relating to its unyielding difficulty.
In an 'alternative take' review, as a newcomer to the series Justin Haywald of gave the game a 5/10, claiming that it 'too often sacrifices fun, replaces it with tedium, and tries to defend that choice by calling it a challenge.' Eric Kain of commented that the flaw of Dark Souls II is that it 'fails in almost every way not only to live up to the games that came before it but to find and establish its own identity'.A few weeks after release, the game had shipped over a million copies within the United States and Europe. A year after release, the game had sold over 2.5 million copies worldwide. The game also won the award at the 2014. At the 2014 event show, Dark Souls II was nominated for best game design/franchise. Another game in the series, was released in 2016.Notes.
^ Hillier, Brenna (September 19, 2013). Retrieved October 8, 2013. Serrels, Mark (September 19, 2013). Retrieved October 8, 2013.
^ Karmali, Luke (2014-03-06). Retrieved 2016-03-11. ^ Gifford, Kevin (December 19, 2012). Retrieved December 19, 2012. Archived from on May 24, 2014. Retrieved May 23, 2014. ^.
Retrieved 2016-03-11. Bedford, John (7 April 2014). Retrieved 25 February 2016. When you restart the game, you'll keep hold of all the levels you acquired in the first playthrough - as well as all of your items and souls - but you'll lose your keys and your Fragrant Branches of Yore. Clements, Ryan (December 7, 2012). Retrieved December 9, 2012. Kain, Erik (December 8, 2012).
Retrieved December 9, 2012. ^. December 15, 2012.
Retrieved December 16, 2012. ^ Edge Staff (January 29, 2013).
Retrieved March 30, 2013. Kain, Erik. Retrieved 2016-03-11. ^ Roberts, David (2014-09-11).
Retrieved 2016-03-11. Robinson, Martin (2013-09-19). Retrieved 2016-03-11. Houghton, David (2014-09-11). Retrieved 2016-03-11.
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Disassembly 3d free play. Disassembly 3D: Ultimate Stereoscopic Destruction simulates the experience of taking everyday objects apart. Remove screws, bolts, nuts and every single part with your bare hands. All with realistic disassembly physics! 51 objects ranging from furniture, appliances, electronics, to the super jumbo A380! Modelled in extreme detail. Disassembly 3D: Ultimate Stereoscopic Destruction is the original non-VR version, first released in 2011 and continually updated and enhanced throughout the years. Both versions have similar gameplay, levels and features. Available on PC, Mac and mobile platforms. Love taking things apart? Seeing how things work? Shooting stuff with a shotgun or rocket launcher? This game lets you do so in the ultimate destruction experience! Disassembly 3D: Ultimate Stereoscopic Destruction simulates the experience of taking everyday objects apart. Remove screws, bolts, nuts and every single part with your tools and bare hands. All fully interactive with realistic. Disassembly 3D: Ultimate Stereoscopic Destruction simulates the experience of taking everyday objects apart. Remove screws, bolts, nuts and every single part with your tools and bare hands. All fully interactive with realistic disassembly physics! Weapons mode unlock as you complete levels for more destructive fun! Disassembly 3d破解版是一款模拟游戏,你想要去成为一个拆卸专家吗?这款游戏满足你的要求,游戏中你会看到各种各样的物品,这是非常考验你的,你可以去利用不同的工具来拆卸这些物品,选择再次的合成或者是销毁.
There’s no excuse for the durability bug to be part of Scholar of the First Sin. It’s not limited to the PC version, either. The PlayStation 4 and Xbox One versions run at 60 frames-per-second.
FromSoftware and Bandai Namco have not yet responded to my request for comment. You might not be surprised to learn that fans have decided to rescue the game again, however. DS2fix removes the durability bug from the game, in addition to addressing a few other issues. J. Retrieved 18 June 2016. Retrieved 9 April 2015.
Archived from on 27 November 2014. Retrieved 26 November 2014.
Retrieved 25 November 2014. Archived from on November 28, 2014. Retrieved 2016-03-11. Archived from on March 15, 2014. Retrieved 2016-03-11. Retrieved 2016-03-11. Retrieved 2016-03-11.
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Archived from on May 20, 2014. Retrieved March 10, 2014. GamesMaster, May 2014, page 55. by Kevin VanOrd on March 10, 2014 (2014-03-10).
Retrieved 2016-03-11. Archived from on March 15, 2014. Retrieved 2016-03-11. ^ Sliva, Marty (March 10, 2014). Retrieved March 10, 2014.
Kubba, Sinan (March 14, 2014). Retrieved March 14, 2014. Playstation Official Magazine Australia, April 2014, page 74. Archived from on March 13, 2014. Retrieved 2016-03-11.
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Retrieved 2016-03-11. Retrieved 2016-03-11. James Dyer (2015-10-09). Retrieved 2016-03-11. Retrieved 2016-03-11. Archived from on July 28, 2015.
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May 8, 2014, NAMCO BANDAI Holdings Inc. May 7, 2014, Siliconera. Retrieved 2016-03-11.
National Academy of Video Game Trade Reviewers. Archived from on 2017-03-22. Retrieved 2017-02-24.External links Wikiquote has quotations related to:Wikimedia Commons has media related to.